Fandom

Anti Idle: The Game Wiki

Tukkun FCG/Cards

< Tukkun FCG

473pages on
this wiki
Add New Page
Comments0 Share

White Monster Cards

Name Energy Cost HP/ Atk/ Def Ability Buy Price Sell Price Rare? Upgraded?
(No name, is the equivalent of White Ant) 1 1/4/1 (Can have any number in deck) 100 10 No No
(No name, is the equivalent of upgraded White Ant) 1 1/5/2 (Can have any number in deck) 1000 100 No Yes
Invisible Zebra 6 1/4/9 None 150 15 No No
Invisible Zebra 6 1/5/9 None 1500 150 No Yes
Invisible Giraffe 9 7/9/1 None 200 20 No No
Invisible Giraffe 9 9/10/1 None 2000 200 No Yes
Invisible Dragon 13 3/12/9 None 350 35 No No
Invisible Dragon 13 3/14/9 None 3500 350 No Yes
Awesome Face 1 1/14/0 Generator -4, enters the game poisoned Cannot be

bought

1337 Yes No
Awesome Face 1 1/16/0 Generator -4, enters the game poisoned Cannot be

bought

1337 Yes Yes

White Spell Cards

Name Energy Cost Effect Buy Price Sell Price Rare? Upgraded?
White Generator 1 Get 1 white energy per turn. 50 5 No No
White Generator 0 Get 1 white energy per turn. 500 50 No Yes
Rainbow Generator 8 Gain 1 of each generator 50 5 No No
Rainbow Generator 7 Gain 1 of each generator 500 50 No Yes
Instant White 0 Get 4 white energy instantly. 50 5 No No
Instant White 0 Get 5 white energy instantly. 500 50 No Yes
Energy Charge 0 Get 5 energy, one for each color. Get 1 extra white energy. 50 5 No No
Energy Supercharge 0 Get 5 energy, one for each color. Get 2 extra white energy. 500 50 No Yes
Dagger 2 You gain 2 attack. 250 25 No No
Blade 3 You gain 4 attack. 2500 250 No Yes
Silver Sword 7 You gain 4 attack. Deal 7 more damage the turn you play this. 350 35 No No
Golden Sword 8 You gain 5 attack. Deal 10 more damage the turn you play this. 3500 350 No Yes
Epic Sword 10 You gain 7 attack. 3000 300 Yes No
Epic Sword 11 You gain 9 attack. 30000 3000 Yes Yes
Attack UP 6 Your monster gains 7 attack. 150 15 No No
Attack UP 6 Your monster gains 8 attack. 1500 150 No Yes
Defense UP 6 You gain 3 defense. Your monster gains 7 defense. 150 15 No No
Defense UP 6 You gain 4 defense. Your monster gains 8 defense. 1500 150 No Yes
Code Fu 25 Puts a free card in your hand based on the situation. Infinity 1337 Yes No
Code Fu 22 Puts a free card in your hand based on the situation. Infinity 1337 Yes Yes
Mystery Card 4 Puts a free random upgraded card in your hand. Infinity 1337 Yes No
Mystery Card 3 Puts a free random upgraded card in your hand. Infinity 1337 Yes Yes

Red Monster Cards

Name Energy Cost HP/Attack/Defense Ability Buy Price Sell Price Rare? Upgraded?
Fire Sparkle 0 1/2/0 Can attack monsters 2000 200 Yes No
Fire Sparkle 0 1/3/0 Can attack monsters 20000 2000 Yes No
Ant 1 1/5/0 None 100 10 No No
Elite Ant 1 1/7/0 None 1000 100 No Yes
Red Snail 3 2/7/0 Generates 1 red energy a turn 125 13 No No
Fire Snail 3 2/7/0 Red generation, poisons opponent when played. 1250 125 No Yes
Flying Eyeball 6 2/6/0 Can attack monsters 150 15 No No
Dark Eyeball 7 3/10/0 Can attack monsters 1500 150 No Yes
Red Crawler 6 5/9/0 None 175 18 No No
Red Crawler 6 5/11/0 None 1750 175 No Yes
Crimson Cockatrice 7 1/7/0 Player gains 4 attack 200 20 No No
Crimson Cockatrice 7 1/9/0 Player gains 4 attack 2000 200 No Yes
Flame Mosquito 11 1/0/0 Deals 2 poison a turn 250 25 No No
Flame Mosquito 10 1/0/0 Deals 2 poison a turn 2500 250 No Yes
Imp 7 1/0/0 Gains 2 attack per turn 250 25 No No
Elite Imp 8 1/4/1 Gains 2 attack per turn 2500 250 No Yes
Fire Dragon 12 2/15/0 None 350 35 No No
Flame Dragon 12 2/17/0 None 3500 350 No Yes
Fire Elemental 4 2/11/0 Consumes 1 red energy per turn 1000 100 Yes No
Fire Elemental 0 1/10/0 Consumes 1 red energy per turn 10000 1000 Yes Yes
Red Hydra 5 2/8/0 Is poisoned, deals 1 poison a turn 250 25 No No
Red Hydra 5 3/8/0 Is poisoned, deals 1 poison a turn 2500 250 No Yes

Red Spell Cards

Name Energy Cost Effect Buy Price Sell Price Rare? Upgraded?
Red Generator 1 +1 Red energy per turn. 50 5 No No
Red Generator 0 +1 Red energy per turn. 500 50 No Yes
Instant Red 0 Gain 4 Red energy. 50 5 No No
Instant Red 0 Gain 5 Red energy. 500 50 No Yes
Explosion 8 Kill enemy monster.

Opponent loses 6 HP.

250 25 No No
Huge Explosion 8 Kill enemy monster.

Opponent loses 9 HP.

2500 250 No Yes
Fire Bolt 3 Opponent takes 10 damage. 125 13 No No
Fire Bolt 3 Opponent takes 12 damage. 1250 125 No Yes
Fire Arrow 1 Enemy monster is

poisoned for 2.

125 13 No No
Fire Arrow 0 Enemy monster is

poisoned for 2.

1250 125 No Yes
Perma-Monster 9 Kill your monster. Monster

stats are added to your player stats.

200 20 No No
Perma-Monster 8 Kill your monster. Monster

stats are added to your player stats.

2000 200 No Yes
Rage 3 Your monster gains 8

attack and loses 4 HP.

125 13 No No
Beserk 3 Your monster gains 9

attack and loses 4 HP.

1250 125 No Yes
Target Change 2 Your monster gains 2 attack. Your monster can now attack monsters. 125 13 No No
Target Change 2 Your monster gains 3 attack. Your monster can now attack monsters. 1250 125 No Yes
Meteor Rain 5 Everything takes 1 damage. Your

opponent takes 10 extra damage.

200 20 No No
Meteor Rain 6 Everything takes 1 damage. Your

opponent takes 15 extra damage.

2000 200 No Yes
Final Strikes 6 Your monster is poisoned for 2. Your monster gains 4 attack per turn 125 13 No No
Final Strikes 6 Your monster is poisoned for 2. Your monster gains 5 attack per turn 1250 125 No Yes
Energy Upclash 6 Gain 1 of each generator EXCEPT red. 150 15 No No
Energy Upclash 6 Same as above, but gain 1 energy of each color except red as well. 1500 150 No Yes
Inferno 22 Deal 25 additional physical damage this turn. (This is technically a temporary attack buff). 2000 200 Yes No
Elite Inferno 25 Deal 35 additional physical damage this turn. (This is technically a temporary attack buff). 20000 2000 Yes Yes
Powerup 5 You and your monster gain 3 attack. 150 15 No No
Powerup 6 You and your monster gain 4 attack. 1500 150 No Yes
Flaming Arrow 2 Deal 1 poison damage to your opponent. Deal 3 damage to your opponent. 125 13 No No
Flaming Arrow 1 Deal 1 poison damage to your opponent. Deal 3 damage to your opponent. 1250 125 No Yes
Flaming Sword 6 You gain 3 attack. Your opponent is poisoned for 1 poison damage. 350 35 No No
Flaming Sword 7 You gain 5 attack. Your opponent is poisoned for 1 poison damage. 3500 350 No Yes
Anti-Freeze 1 Your monster, if frozen, is now unfrozen. (This card can be played regardless of whether or not your monster is frozen) 3000 300 Yes No
Anti-Freeze 0 Your monster, if frozen, is now unfrozen. (This card can be played regardless of whether or not your monster is frozen) 30000 3000 Yes Yes
Attack Removal 4 You lose 30 attack. Your opponent loses 15 attack. 200 20 No No
Attack Removal 4 You lose 30 attack. Your opponent loses 25 attack. 2000 200 No Yes

Blank Card Tables Which Are W.I.P.

Custom Card Decks

There are no custom card decks yet. If you would like to be the first to feature one, feature one!

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.