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Cyborg

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The cyborg is a feature introduced in REVIVE! Part 3 (version 1665) that uses other features for you. and you gain full rewards for that action.

Cyborg

added by ultragandalf

This feature is unlocked for free at level 1250, can use arcade, stadium, TFCG and fishing and uses two currencies unique to it. The cyborg energy, which is gained by using the "recharge" action of the cyborg or paying 3 hours of Rest for 30 minutes of energy, and the cyborg points, which are gained using the features the cyborg can use or paying 300 White Coins for 1000 cyborg points.

Performance

The performance of the cyborg is affected by 3 things: the stat you can see in the screen (tempCPerf), the cyborg level (botLevel) and the times it has done that action (botOP). The exact equation is: 

Performance = tempCPerf + (max – tempCPerf) * (botLevel*.002 + (botOp0.4)*.001)

Cyborg Level

The cyborg level ranges from 1 to 200. From 1 to 100 the exp required to level is level*5 and the exp from 100 to 200 is level*(level-99)*5. Exp does roll over if you level up, although it is capped by the exp required to level up from 0 exp.

Arcade

The cyborg performance in arcade is given by floor(Performance/100) * 100; perks apply and medals do too.

Pong

Min Score: 10,000

Max Score: 4,200,000

Energy Spent: 7:10 min (430s)

Points Spent: 40

Cyborg Exp: Varies by score: min:25, max:46

Ultimate Avoidance

Min Score: 10,000

Max Score: 1,500,000

Energy Spent: 2:40 min (160s)

Points Spent: 15

Cyborg Exp: Varies by score: min:11, max:19

Math Master

Min Score: 10,000

Max Score: 2,400,000

Energy Spent: 1:10 min (70s)

Points Spent: 15

Cyborg Exp: Varies by score: min:6, max:9

Whack-a-greg

Min Score: 10,000

Max Score: 3,300,000

Energy Spent: 2:55 min (175s)

Points Spent: 15

Cyborg Exp: Varies by score: min:10, max:20

Triangle Count

Min Score: 10,000

Max Score: 13,500,000

Energy Spent: 10:10 min (610s)

Points Spent: 60

Cyborg Exp: Varies by score: min:34, max:64

Mindsweeper

Min Score: 10,000

Max Score: 4,000,000

Energy Spent: 10:10 min (610s)

Points Spent: 60

Cyborg Exp: Varies by score: min:23, max:41

Balance 3

Min Score: 10,000

Max Score: 7,200,000

Energy Spent: 6:10 min (370s)

Points Spent: 40

Cyborg Exp: Varies by score: min:23, max:41

Stadium

The performance in stadium is given by floor(Performance/10) * 10 except death match, which gets the performance without variation.

Simple Race

Min Win Rate: 5%

Max Win Rate: 90%

Energy Spent: 0:15 min (15s)

Points Spent: 3

Cyborg Exp: 2 if first, 0 if last. If other, 1.

Item Fight

Min Win Rate: 5%

Max Win Rate: 90%

Energy Spent: 0:18 min (18s)

Points Spent: 3

Cyborg Exp: 2 if first, 0 if last. If other, 1.

Death Match

Min PWNTs: 50

Max PWNTs: 1100

Energy Spent: 7:30 min (450s)

Points Spent: 500

Cyborg Exp: If you win: min: 73, max: 95; if you lose: min:33, max:53.

TFCG

Performance in TFCG is given by floor(Performance/10) * 10.

Level 0

Min Win Rate: 5%

Max Win Rate: 99%

Energy Spent: 1:00 min (60s)

Points Spent: 6

Cyborg Exp: 6 (only if you win)

Level 1

Min Win Rate: 4.5%

Max Win Rate: 98%

Energy Spent: 1:20 min (80s)

Points Spent: 8

Cyborg Exp: 8 (only if you win)

Level 2

Min Win Rate: 4%

Max Win Rate: 97%

Energy Spent: 1:40 min (100s)

Points Spent: 10

Cyborg Exp: 10 (only if you win)

Level 3

Min Win Rate: 3.5%

Max Win Rate: 96%

Energy Spent: 2:00 min (120s)

Points Spent: 12

Cyborg Exp: 12 (only if you win)

Level 4

Min Win Rate: 3%

Max Win Rate: 95%

Energy Spent: 2:30 (150s)

Points Spent: 15

Cyborg Exp: 14 (only if you win)

Level 6

Min Win Rate: 2.5%

Max Win Rate: 90%

Energy Spent: 3:00 (180s)

Points Spent: 25

Cyborg Exp: 22 (only if you win)

Level 7

Min Win Rate: 2%

Max Win Rate: 85%

Energy Spent: 3:40 (220s)

Points Spent: 40

Cyborg Exp: 31 (only if you win)

Level 8

Min Win Rate: 1.5%

Max Win Rate: 80%

Energy Spent: 4:20 (260s)

Points Spent: 60

Cyborg Exp: 40 (only if you win)

Level 10

Min Win Rate: 1%

Max Win Rate: 70%

Energy Spent: 6:00 (360s)

Points Spent: 100

Cyborg Exp: 65 (only if you win)

Fishing

Min Perfect Chance: 1%

Max Perfect Chance: 95%

Energy Spent: 0:21 min (21s)

Points Spent: 5

Cyborg Exp:

  • Perfect catch with a streak of 3+: 3
  • Perfect catch with a streak of 1 or 2: 2
  • Regular catch: 1

Trivia

  • Rewards in arcade are capped at 99,999,999,999 exp/YC

Sources

Toa's guide  from which all information was taken.

v.1665 Changelog

Phantomwolf's cyborg comparision spreadsheet  A nice place to see what's the most efficient for the cyborg to do.

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