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Battle Arena/Skills

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< Battle Arena

A player's skills grant them abilities and stats increases in the Battle Arena. Skill points, which are earned by ranking up, are used to increase a player's skill levels.

Active Skills


Basic attack

Basic Attack


  • Max Level: 30
  • Required Rank: N/A
  • Description: Your basic attack. Costs no MP. Also improves Auto Fight power.
Level Effect
0 Basic Attack Power: 100%
Auto Fight Power: 100%
1 Basic Attack Power: 105%
Auto Fight Power: 105%
20 Basic Attack Power: 200%
Auto Fight Power: 200%

Heal

Heal


  • Max Level: 10
  • Required Rank: 10
  • Description: Uses some MP to heal yourself and damage undead monsters.
Level Effect
0 MP Cost: 200
Recovery: 40%
Damage vs. Undead: 250%
1 MP Cost: 210
Recovery: 45%
Damage vs. Undead: 260%
10 MP Cost: 300
Recovery: 90%
Damage vs. Undead: 350%

Quick attack

Quick Attack


  • Max Level: 30
  • Required Rank: 10
  • Description: Attacks quickly, but with decreased damage and knockback distance.
Level Effect
0 MP Cost: 70
Power: 65% x 3
Delay between attacks: 160
1 MP Cost: 71
Power: 66% x 3
Delay between attacks: 158
30 MP Cost: 100
Power: 95% x 3
Delay between attacks: 100

Power attack

Power Attack


  • Max Level: 30
  • Required Rank: 30
  • Description: Attacks slowly, but deals extremely high damage to the monster.
Level Effect
0 MP Cost: 350
Power: 300%
Delay between attacks: 155
1 MP Cost: 355
Power: 310%
Delay between attacks: 154
30 MP Cost: 500
Power: 600%
Delay between attacks: 125

Super knockback

Super Knockback


  • Max Level: 30
  • Required Rank: 70
  • Description: Knocks the monster back a far distance while dealing massive damage. Bonus damage if you use a melee weapon!
Level Effect
0 MP Cost: 1700
Power: 400%
Delay between attacks: 260
Melee Damage: 1.00x
1 MP Cost: 1725
Power: 420%
Delay between attacks: 258
Melee Damage: 1.01x
30 MP Cost: 2500
Power: 1000%
Delay between attacks: 200
Melee Damage: 1.30x

Combo strike

Combo Strike


  • Max Level: 30
  • Required Rank: 120
  • Description: Uses the power of COMBO to deal extreme damage and fill your RAGE meter. When you use this skill, your combo will break.
Level Effect
0 Combo required: 500
Power: 437% + 1% per combo
Rage: +20%
1 Combo required: 490
Power: 467% + 1% per combo
Rage: +20%
2 Combo required: 480
Power: 497% + 1% per combo
Rage: +21%
30 Combo required: 200
Power: 1337% + 1% per combo
Rage: +35%

Mana Power

Mana Power


  • Max Level: 1
  • Required Rank: 180
  • Description: Allows you to activate and deactivate Mana Power with the Space key. When Mana Power is active, you gain extra Defense, can use MP as a shield and use MP to deal extra damage.
Level Effect
1

Damage Taken = Damage Taken + (50 - (Damage Taken) / 2))
Damage Resist = Damage Resist + Current MP / 5
Magic Resist + 15%
Consume 1% of Current MP per attack, multiplies damage by 1+MP Consumed/50000



When damaged, damage is also dealt to MP.


Quick Attack Improve

Quick Attack Improve


  • Max Level: 1
  • Required Rank: 250
  • Description: Increases the number of times the monster is attacked when you use Quick Attack.
Level Effect
1 Quick Attack hits one extra time.

Power Attack Improve

Power Attack Improve


  • Max Level: 1
  • Required Rank: 350
  • Description: Increases the power of Power Attack. It's supposed to be powerful, right?
Level Effect
1 Power Attack deals 1.8x damage when you're equipped with a ranged weapon,
or 1.4x when you're equipped with a melee weapon.

Super Knockback Improve

Super Knockback Improve


  • Max Level: 1
  • Required Rank: 500
  • Description: Increases the knockback distance of Super Knockback.
Level Effect
1 Super Knockback knocks the monster back 1.2x further and deals 1.2x damage.

STR/DEX Skills


Strength enhancement

Strength Enhancement


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 10
  • Description: Improves your Attack and Defense. There's no stat called "Strength" in this game, but well, whatever.
Level Effect
1 Attack/Defense: +1%
10 Attack/Defense: +10%
50 Attack/Defense: +50%

Dexterity enhancement

Dexterity Enhancement


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 10
  • Description: Improves your Accuracy and Evasion. There's no stat called "Dexterity" in this game, but well, whatever.
Level Effect
1 Accuracy/Evasion: +1%
2 Accuracy/Evasion: +3%
10 Accuracy/Evasion: +15%
50 Accuracy/Evasion: +75%

Invisible armor

Invisible Armor


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 30
  • Description: Gives you an invisible armor set, which adds to your defense.
Level Effect
1 Equipment Defense: +25

Defense Power+0.5%

20 Equipment Defense: +500

Defense Power+10%

40 Equipment Defense: +1000

Defense Power+20%


Invisible weapon

Invisible Weapon


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 40
  • Description: Gives you an invisible weapon, which can be used in combination with another weapon and doesn't take up an inventory slot, to add to your damage.
Level Effect
1 Equipment Attack: +10

Attack Power+0.5%

20 Equipment Attack: +200

Attack Power+10%

40 Equipment Attack: +400

Attack Power+20%


Artful dodger

Artful Dodger


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 50
  • Description: Gives you a chance to dodge any attack.
Level Effect
1 Dodge Chance: +1%
Evasion: +40
30 Dodge Chance: +30%
Evasion: +1200
50 Dodge Chance: +50%
Evasion: +2000

Accuracy boost

Accuracy Boost


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 60
  • Description: Boosts your accuracy and allows you to ignore the monster's ability to evade... sometimes. But it's still good.
Level Effect
1 Hit Chance: +1%
Accuracy: +40
30 Hit Chance: +30%
Accuracy: +1200

Weapon mastery

Weapon Mastery


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 70
  • Description: As you get used to your weapon, you make less mistakes and deal more damage. In short, it increases your minimum damage and reduces the randomness.
Level Effect
1 Min. Damage: +1% of Max. Damage
30 Min. Damage: +30% of Max. Damage
50 Min. Damage: +50% of Max. Damage

Overpowered Tanker

Overpowered Tanker


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 130
  • Description: It's not known where the developer get the idea for such overpowered skills, but hey, it works. And it significantly reduces the damage you take from monsters.
Level Effect
1 Damage Taken: -1%
30 Damage Taken: -30%
50 Damage Taken: -50%

HP/MP


Hp recovery

HP Recovery


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 15
  • Description: Increases your natural rate of HP regen - or in other words, you recover more HP every second. Saves potions!
Level Effect
1 HP Recovery: +100%
10 HP Recovery: +1000%
30 HP Recovery: +3000%

Hp boost

HP Boost


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 25
  • Description: Increases your maximum HP. Health Points, or if you prefer to call it Hit Points or simply HP, that's fine too. That's the thing you need to survive.
Level Effect
1 Maximum HP: +2%
30 Maximum HP: +60%
50 Maximum HP: +100%

Mp recovery

MP Recovery


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 45
  • Description: You recover more MP every second. Saves even more potions!
Level Effect
1 MP Regen: +50%
10 MP Regen: +500%
30 MP Regen: +1500%

Mp boost

MP Boost


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 55
  • Description: Increases your maximum MP, so you can cast more spells. It's generally useless though, except in some cases... and it also increases your MP Regen rate.
Level Effect
1 Maximum MP: +5%
30 Maximum MP: +150%
50 Maximum MP: +250%

Drain

Drain


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 70
  • Description: A skill with a rather vague description, but you assume that it allows you to gain HP when you attack monsters...
Level Effect
1 Drain multiplier: 1
Max 1% of MaxHP per hit
30 Drain multiplier: 30
Max 30% of MaxHP per hit
50 Drain multiplier: 50
Max 50% of MaxHP per hit

Mana eater

Mana Eater


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 70
  • Description: This skills allows you to eat monsters after they die and recover some MP. While the monsters are delicious, most people say that this skill is useless. Who knows though, maybe you'll find it useful?
Level Effect
1 When you kill a monster, MP +150
10 When you kill a monster, MP +1500
30 When you kill a monster, MP +4500

Combo/Rage Skills


Combo power

Combo Power


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 35
  • Description: Ever wondered what COMBO is for? Yeah, this... exactly.
Level Effect
1 Attack +1% every 10 Combo, until 20 Combo
10 Attack +1% every 10 Combo, until 200 Combo
30 Attack +1% every 10 Combo, until 600 Combo

Combo protection

Combo Protection


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 75
  • Description: Although your Combo breaks if you get hit, it's still a good idea to get a bit more defensive while it lasts.
Level Effect
1 Defense +5%, Evasion +2% every 10 Combo, until 20 Combo
10 Defense +5%, Evasion +2% every 10 Combo, until 200 Combo
30 Defense +5%, Evasion +2% every 10 Combo, until 600 Combo

Combo critical

Combo Critical


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 115
  • Description: These skills are getting pretty self-explanatory. You don't need a description for this one.
Level Effect
1 Critical Chance +1%, Critical Damage +1% every 10 Combo, until 20 Combo
20 Critical Chance +1%, Critical Damage +1% every 10 Combo, until 400 Combo
40 Critical Chance +1%, Critical Damage +1% every 10 Combo, until 800 Combo

Combo Reward

Combo Reward


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 155
  • Description: Think about it. Other than those easy Combo-related achievements that you probably obtained long ago, you can now increase your EXP, Coin and Pixel gain as your Combo increases! Isn't it awesome?
Level Effect
1 Reward +1% every 10 combo, until 20 combo
30 Reward +1% every 10 combo, until 600 combo
50 Reward +1% every 10 combo, until 1,000 combo

Rage mastery

Rage Mastery


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 65
  • Description: After investing your precious Skill Points into this useless skill, you get so angry that your RAGE meter decreases much slower.
Level Effect
1 Rage Depletion: -1%
2 Rage Depletion: -3%
10 Rage Depletion: -15%
30 Rage Depletion: -45%

Rage power

Rage Power


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 85
  • Description: As your RAGE meter fills, you get more powerful! Most effective when RAGE meter is full.
Level Effect
1 Rage Attack: +2%
30 Rage Attack: +60%
50 Rage Attack: +100%

Panic

Panic


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 95
  • Description: As your RAGE meter fills, you attack faster! Most effective when RAGE meter is full.
Level Effect
1 Rage Speed: +3%
30 Rage Speed: +90%
50 Rage Speed: +150%

Status Skills


Poison ability

Poison Ability


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 105
  • Description: You have a chance to poison the monster and deal damage over time! Cooldown after effect expires: 0.5 seconds
Level Effect
1 Poison Chance: +1%
2 Poison Chance: +3%
10 Poison Chance: +15%
30 Poison Chance: +45%

Blind Ability

Blind Ability


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 125
  • Description: You have a chance to blind the monster and reduce its accuracy and evasion! Cooldown after effect expires: 0.5 sec.
Level Effect
1 Blind Chance: +1%
2 Blind Chance: +3%
10 Blind Chance: +15%
30 Blind Chance: +45%

Weaken Ability

Weaken Ability


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 135
  • Description: You have a chance to weaken the monster and reduce its attack and defense! Cooldown after effect expires: 0.5 sec.
Level Effect
1 Weaken Chance: +1%
2 Weaken Chance: +3%
10 Weaken Chance: +15%
30 Weaken Chance: +45%

Explosive Attacks

Explosive Attacks


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 140
  • Description: Allows you to stun the monster for 0.5 whopping seconds!  Also, when you stun the monster, you immediately attack one extra time!  The extra attack is guaranteed to be critical, and knocks the monster back a small distance.  Cooldown after effect expires: 0.5 sec.
Level Effect
1 Stun Chance: +1%

Explosion Damage: 30%

6 Stun Chance: +3%

Explosion Damage: 180%

10 Stun Chance: +4%

Explosion Damage: 300%

50 Stun Chance: +20%

Explosion Damage: 1500%

(Note that each level increases stun chance by 0.4%, rounded up.)


Poison Power

Poison Power


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 145
  • Description: Increases poison damage and duration.
Level Effect
1 Poison Damage: 550% / sec, Poison Duration: 5 sec.
20 Poison Damage: 1500% / sec, Poison Duration: 9 sec.
40 Poison Damage: 2500% / sec, Poison Duration: 13 sec.

Blind Power

Blind Power


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 165
  • Description: Increases blind effect and duration.
Level Effect
1 Monster ACC/EVA: -31%, Blind Duration: 5 sec.
20 Monster ACC/EVA: -40%, Blind Duration: 9 sec.
40 Monster ACC/EVA: -50%, Blind Duration: 13 sec.

Weaken Power

Weaken Power

  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 175
  • Description: Increases weaken effect and duration.
Level Effect
1 Monster ATT/DEF: -31%, Weaken Duration: 5 sec.
20 Monster ATT/DEF: -40%, Weaken Duration: 9 sec.
40 Monster ATT/DEF: -50%, Weaken Duration: 13 sec.

Reward Skills


Learner

Learner


  • Max Level: 50
  • Required Rank: 30
  • Description: Every kill is new experience. Increases the EXP you gain for each kill! This include both Arena EXP and your... well, main thing EXP! Not sure what to call it.
Level Effect
1 EXP: +1%
50 EXP: +50%

Money up

Money UP!


  • Max Level: 50
  • Required Rank: 30
  • Description: More money! The more, the better.
Level Effect
1 Coin: +1%
Pixel: +1%
50 Coin: +50%
Pixel: +50%

Autosteal

Autosteal


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 120
  • Description: Automatically steal Coins and Pixels from monsters based on damage dealt.
Level Effect
1 Autosteal Multiplier: 1
30 Autosteal Multiplier: 30
50 Autosteal Multiplier: 50

The autosteal formulas are as follows:

  • dmg = damage dealt / monster max hp

dmg is capped at 2.

  • Coin/pixel value is the bestiary value * coin/pixel% * robacon bonus if applicable * rare/epic bonus if applicable (1.2/1.5).
  • Coin-template gained: dmg * autosteal level * enemy coin value * coin boost % / 20000
  • Pixels gained: dmg * autosteal level * enemy pixel value / 200

Five-Leaf Clover

Five Leaf Clover


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 170
  • Description: Gives you a lot of luck, as in increasing your chance to find loot drops and Rare/Epic monsters.  It's not a clover, though...
Level Effect
1 Drop Rate: +1%
Rare Monster Rate: +2%
Epic Monster Rate: +2%
30 Drop Rate: +30%
Rare Monster Rate: +60%
Epic Monster Rate: +60%
50 Drop Rate: +50%
Rare Monster Rate: +100%
Epic Monster Rate: +100%

Other Skills


Coup de grace

Coup de Grace


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 70
  • Description: Deals more damage when the monster is affected by status effects! Also deals critical damage when monster HP is below a certain amount.
Level Effect
1 Damage per status effect: +0.2%
Always critical when monster HP is below 1%
30 Damage per status effect: +6.0%
Always critical when monster HP is below 30%
50 Damage per status effect: +10.0%
Always critical when monster HP is below 50%

Weapon booster

Weapon Booster


  • Max Level: 20 (40 w/ Skill Book)
  • Required Rank: 80
  • Description: Attack faster! Attack speed is capped at 25, but having more doesn't hurt - it increases your Double Hit Chance!
Level Effect
1 Attack Speed: +2%
20 Attack Speed: +40%
40 Attack Speed: +80%

Critical force

Critical Force


  • Max Level: 30 (50 w/ Skill Book)
  • Required Rank: 90
  • Description: Make critical hits even more awesome!
Level Effect
1 Critical Damage: +2%
30 Critical Damage: +60%
50 Critical Damage: +100%

Critical chance

Critical Chance


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 100
  • Description: Increases your chance to deal critical damage!
Level Effect
1 Critical Chance: +1%
10 Critical Chance: +10%
30 Critical Chance: +30%

Keen eyes

Keen Eyes


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 110
  • Description: Allows you to find the monsters' weak spots, increasing critical damage and allowing you to ignore a portion of their defense!
Level Effect
1 Critical Damage: +1%
Ignore 1% of monster DEF
30 Critical Damage: +30%
Ignore 30% of monster DEF
50 Critical Damage: +50%
Ignore 50% of monster DEF

Double hit

Double Hit


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 120
  • Description: Gives you a chance to attack one extra time with no speed penalty. Double Hit can be a critical hit.
Level Effect
1 Double Hit Chance: +1%
2 Double Hit Chance: +3%
10 Double Hit Chance: +15%
30 Double Hit Chance: +45%

Potion profanity

'potion [PROFANITY] 1/5'


  • Max Level: 1
  • Required Rank: 120
  • Description: Spread lies about recovery potions in order to make them only 1/5th as expensive as before.
Level Effect
1 Potion Cost: -80%

Reflect

Reflect

  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 150
  • Description: Because monsters that attack you must die faster.
Level Effect
1 Reflect Damage: +50%
10 Reflect Damage: +500%
30 Reflect Damage: +1500%

Magic Reflect

Magic Reflect


  • Max Level: 10 (30 w/ Skill Book)
  • Required Rank: 160
  • Description: Now you can reflect ranged attacks, too! Also grants a chance to turn ranged attacks into healing.
Level Effect
1 Magic Reflect: 5% of Physical Reflect

0.5% chance to nullify magic attack and gain HP by 2% of monster's Magic ATT.

10 Magic Reflect: 50% of Physical Reflect

5% chance to nullify magic attack and gain HP by 20% of monster's Magic ATT.

30 Magic Reflect: 150% of Physical Reflect

15% chance to nullify magic attack and gain HP by 60% of monster's Magic ATT.

Epic Skills


Protection

Protection


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 120
  • Description: I'm not sure how it works. Magic, maybe?
Level Effect
1 Resist damage equal to 1% of remaining MP
2% chance to nullify death penalty
10 Resist damage equal to 10% of remaining MP
20% chance to nullify death penalty
50 Resist damage equal to 50% of remaining MP
100% chance to nullify death penalty

Buff boost

Buff Boost


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 120
  • Description: Increases the effect of most buffs. Doesn't increase duration.
Level Effect
1 Buff Effect: +1%
10 Buff Effect: +10%
50 Buff Effect: +50%

Crescendo

Crescendo


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 180
  • Description: Each attack is stronger than the one before it!
Level Effect
1 Each attack on the same monster is 2% stronger than previous attack. Effect stack s1 time. First attack lowers monster DEF/EVA by 0.5%
10 Each attack on the same monster is 2% stronger than previous attack. Effect stacks 10 times.First attack lowers monster DEF/EVA by 5%.
50 Each attack on the same monster is 2% stronger than previous attack. Effect stacks 50 times. First attack lowers monster DEF/EVA by 25%.

Revive

Revive


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 180
  • Description: Allows you to revive at the same place with no death penalty upon death.
  • Note: When the skill is on cooldown, a blue/purple bar will get filled over the red Health Bar, representing how much time it needs to get ready. When the ability is ready, a small green start will appear at the top-left of the Health Bar.
Level Effect
1 Upon death, revive with 2% HP. Cooldown: 236 sec.
10 Upon death, revive with 20% HP. Cooldown: 200 sec.
50 Upon death, revive with 100% HP. Cooldown: 40 sec.

Revenge

Charge


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 180
  • Description: After you don't use active attacks for 4 seconds, the skill become charged and deals more damage.
Level Effect
1 Charged skills are 1.06x powerful. Rage gain by charged abilites is 1%.
10 Charged skills are 1.6x powerful. Rage gain by charged abilites is 1%.
50 Charged skills are 4x powerful. Rage gain by charged abilites is 5%.

Absorb

Absorb


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 180
  • Description: Whenever a monster attacks you, you have a chance to turn it into healing! Does not work with ranged attacks.
Level Effect
1 1% chance to nullify damage and gain HP equal to 2% of monster attack.
10 10% chance to nullify damage and gain HP equal to 20% of monster attack
50 50% chance to nullify damage and gain HP equal to 100% of monster attack

?? Skills


Elemental Bonus

Elemental Bonus


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 500
  • Description: Increases your damage and resistance against elemental monsters.
Level Effect
1 All Elements: +1%
10 All Elements: +10%
50 All Elements: +50%

Master Hunter

Master Hunter


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 500
  • Description: Deals more damage to boss monsters and instantly kills non-bosses!
Level Effect
1 Instant Kill Chance: +0%, Damage vs. Bosses: +2%
10 Instant Kill Chance: +5%, Damage vs. Bosses: +20%
50 Instant Kill Chance: +25%, Damage vs. Bosses: +100%

Spirit Shield

Spirit Shield


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 500
  • Description: Gives you a Spirit Shield, which greatly increases your resistance to magic and status effects. Also raises maximum Spirit if a Spirit Weapon is equipped.
Level Effect
1 Max Spirit: +10, Magic Resist: +1%, Negate Effect Chance: +1%
10 Max Spirit: +100, Magic Resist: +10%, Negate Effect Chance: +10%
50 Max Spirit: +500, Magic Resist: +50%, Negate Effect Chance: +50%

Legendary Weapon

Legendary Weapon


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 500
  • Description: Improves the power and bonuses of all weapons!
Level Effect
1 Weapon Bonus: +0 Tier(s), Equipment Attack: +2 Ignore 0% of monster DEF
10 Weapon Bonus: +2 Tier(s), Equipment Attack: +20, Ignore 4% of monster DEF
50 Weapon Bonus: +10 Tier(s), Equipment Attack: +100, Ignore 20% of monster DEF

Adrenaline

Adrenaline


  • Max Level: 10 (50 w/ Skill Book)
  • Required Rank: 500
  • Description: Increases the efficiency of recovery potions and duration of some buffs. Also increases maximum HP.
Level Effect
1 Maximum HP: +1%, Potion Efficiency: +10%
10 Maximum HP: +10%, Potion Efficiency: +100%
50 Maximum HP: +50%, Potion Efficiency: +500%

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